Find a further book or article relevant to your topic and post a short synopsis (at least 200 words) on your blog about it. Add this to the draft of your Annotated Bibliography.
Begin work on the first draft of your essay by making an essay plan and post this to your blog. Write a 300–500 word introduction to your essay that sets out your areas of interest and argument.

This week I’ve borrowed some new books from the library, focusing on the relation of art with technology. I’ve found some nice dedicated books in relation with this subject, and in particular I’d like to focus on ‘Art, technology, Consciousness’ by Roy Ascott. This book features the most up-to-date discussions about art and technology. It argues about the importance and ubiquity of the information, telecommunication and multimedia technologies and also about that it is impossible to obviate the relationship of these technologies with art movements, making us reflect about the fast growing and complexity in contemporary technologies and how it can cause euphoria and anxiety at the same time, approaching it from a theoretical research in new media and art. Again, this book is more focused in visual art than anything else, but I have chosen it because it features a couple of essays related with sound installations and computer music, speaking about the new paradigm of the production of sounds or the changes in music and digital communications around it.
Essay plan – Introduction
After having researched widely different technologies involving sound art I came across with some different topics which are of relevance on the subject, from whose I’ll be selecting one, in order to be as specific as possible within one field. These are some of the most important topics from my point of view:
- History of technology and sound art
- The speaker and recording devices
- Electronic devices
- The sound installation
- Obsolete media
- Recycling and sustainability
- Coding and programming
- The computer
For this essay I’ll be researching in depth the topic of Creative Coding. I’m selecting this topic with preference from the other from a variety of reasons; first I think that this field is going to push me into new knowledge more than researching about audio gear which is a field in which I’m more familiarised, but having started this year with some audio programming in Pure Data during the first units, I still feel curious to keep investigating about this subject which is also of great relevance in nowadays sound art and installation works. Secondly, and although I love matters like obsolete media and historical events, I will stay away of this topics as I think that computing and coding have a great industry and employability opportunities in comparison with more obscure and minority practices like tape recording for example; at the end of the day all this research has to relate with my future career, which I would like to be involved in audio engineering, sound design and interactive media, and that’s why I want to explore quite a lot new technologies, and programming languages are at this point ruling the digital era, having turned in a essential tool at all levels. However, I will always approach coding from a very artistic point of view, learning how to take advantage of the different techniques to get the best results in our practice.
I would also like to say that I’m choosing this topic because is highly related to my practice and interests which are the electronic music and digital sound, the synthesisers and different forms of media, and I think that I will enjoy by researching the field much more in depth and theorising about specific issues. I will also combine it with my own work where I’d like to learn different languages, like Python, Super Collider or Java, apart to the ones that I already use which are only Pure Data and Max Msp. Looking forward to the third year and the project proposal too, I would like to keep investigating related fields, but going much deeper and into probably advanced technologies, like interactive installations, biotechnology or artificial intelligence.