Independent Study – Week 18

1)    Write a short synopsis (at least 200 words) about the text that you chose for discussion. 

2)    Continue reading and collecting quotes, and follow up material cited in the texts that you read. Locate at least two of the sources you think you will be including in your Annotated Bibliography.

3) Start developing your creative ideas. Post reflections and considerations on your blog and reflect on their strengths and weaknesses. How does your practice overlap with and feed into your research?

The Engagement Aesthetic – Francisco J. Ricardo

This is the first text that I’ve chosen as a guidance for my research, it describes very closely this relationship between technology and art, taking as an example cinema. Cinema is a contemporary form of art which is closely related to technology and development, and the text has profoundly surprised me because I didn’t even thought in Film practices in this way, but it is a clear example (Probably one of the most clear, with Photography too) of how visual art has changed with the implementation of technology since the late 19th century.

Some keywords that have arisen from this text are Installation Art and Electronic Art for whose I’m starting to research and I find interesting for this topic.

New Media Art (Book) – Mark Tribe & Reena Jana

I also found interesting this work, explained in the book New Media Art. I enjoy the concept of hacking code creatively like in this case with the game “Super Mario Bros” from 1985. Video game techniques and toys in general are also used in sound practices like chiptune or circuit bending and I love the naivety and humorist touch of this piece by Cory Arcangel and the experimentation with old media nostalgia iconic products which are clear examples of digital art.

I’m not really sure if I will be adding these two books on my annotated bibliography, definitely ‘The Engagement Aesthetic’ is a really good book and I love this text so this could be one of the chosen ones, ‘New Media Art’ is a collection of famous works in the field and I don’t know if these kind of books can be used on the bibliography, although is a super interesting and interesting book and I love every work there and in special video game related works. I have taken some other books recently which are speaking more in depth about t these subjects and I will be speaking about them soon.

In conclusion, I’m finding these texts and experiences very inspiring; I love electronics, new technologies and art, and I’m happy to find dozens of studies about it. I think that I can relate this fields with my practice, where I experiment with synthesisers, computer software and other kinds of media with the purpose of creating experimental music, ambient and sound design. Technology is a very important subject within any modern studies, but specially in the field of sound art; and the majority of great classic sound artists and experimental musician that we study to like Pierre Schaefer, Pauline Oliveros or Stockhausen had a close relationship with electronics at some point, that’s why I’m really interested in that relationship between technology and sound and how can we use it and find a good balance to create amazing artworks.

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